<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:trackback="http://madskills.com/public/xml/rss/module/trackback/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:media="http://search.yahoo.com/mrss/" xmlns:evnet="http://www.mscommunities.com/rssmodule/"><channel><title>Entries tagged with games - TechNet Edge</title><atom:link rel="self" type="application/rss+xml" href="http://edge.technet.com/tags/games/rss/default.aspx" /><image><url>http://mschnlnine.vo.llnwd.net/d1/Dev/App_Themes/Edge/images/feedimage.png</url><title>Entries tagged with games - TechNet Edge</title><link>http://edge.technet.com/Tags/Games/</link></image><description>games</description><link>http://edge.technet.com/Tags/Games/</link><language>en-us</language><pubDate>Sat, 12 Jan 2008 04:52:56 GMT</pubDate><lastBuildDate>Sat, 12 Jan 2008 04:52:56 GMT</lastBuildDate><generator>EvNet (EvNet, Version=1.0.3531.14011, Culture=neutral, PublicKeyToken=null)</generator><item><title>HPC and Gaming</title><description>&lt;img src="http://mschnlnine.vo.llnwd.net/d1/edge/9/5/4/EveOnline_small_edge.jpg" border="0" /&gt;Who'd have thought that HPC would be applicable to videogames? Well, my mind was changed for me when we worked with CCP Games, makers of the largest online multi-player game, Eve. Here their developers explain why they are looking at high-performance computing and what is behind Eve. Enjoy :-)&lt;br /&gt;&lt;br /&gt;&lt;img src="http://edge.technet.com/459/WebViewBug.aspx?EVT=0" height="1" width="1" alt="" /&gt;</description><comments>http://edge.technet.com/Media/HPC-and-Gaming/</comments><link>http://edge.technet.com/Media/HPC-and-Gaming/</link><pubDate>Tue, 15 Jan 2008 06:38:00 GMT</pubDate><guid isPermaLink="false">http://edge.technet.com/Media/HPC-and-Gaming/</guid><evnet:views>8172</evnet:views><evnet:viewtrackingurl>http://edge.technet.com/459/WebViewBug.aspx?EVT=0</evnet:viewtrackingurl><evnet:previewtext>Who'd have thought that HPC would be applicable to videogames? Well, my mind was changed for me when we worked with CCP Games, makers of the largest online multi-player game, Eve. Here their developers explain why they are looking at high-performance computing and what is behind Eve. Enjoy &lt;img src='/emoticons/C9/emotion-1.gif' alt='Smiley' /&gt;&lt;br /&gt;</evnet:previewtext><media:thumbnail url="http://edge.technet.com/Link/e3db11d9-f08d-4dc9-90d8-cbbfa83d2e8b/" height="240" width="320" /><media:thumbnail url="http://mschnlnine.vo.llnwd.net/d1/edge/9/5/4/EveOnline_small_edge.jpg" height="64" width="85" /><media:group><media:content url="http://mschnlnine.vo.llnwd.net/d1/edge/9/5/4/EveOnline_edge.mp4" expression="full" duration="1257" fileSize="75282788" type="video/mp4" medium="video" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/edge/9/5/4/EveOnline_edge.mp3" expression="full" duration="1257" fileSize="10061740" type="audio/mp3" medium="audio" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/edge/9/5/4/EveOnline_edge.mp4" expression="full" duration="1257" fileSize="75282788" type="video/mp4" medium="video" /><media:content isDefault="true" url="http://mschnlnine.vo.llnwd.net/d1/edge/9/5/4/EveOnline_edge.wma" expression="full" duration="1257" fileSize="10185615" type="audio/x-ms-wma" medium="audio" /><media:content isDefault="true" url="http://mschnlnine.vo.llnwd.net/d1/edge/9/5/4/EveOnline_edge.wmv" expression="full" duration="1257" fileSize="65798079" type="video/x-ms-wmv" medium="video" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/edge/9/5/4/EveOnline_2MB_edge.wmv" expression="full" duration="1257" fileSize="310205493" type="video/x-ms-wmv" medium="video" /><media:content url="http://mschnlnine.vo.llnwd.net/d1/edge/9/5/4/EveOnline_Zune_edge.wmv" expression="full" duration="1257" fileSize="99725051" type="video/x-ms-wmv" medium="video" /></media:group><enclosure url="http://mschnlnine.vo.llnwd.net/d1/edge/9/5/4/EveOnline_edge.wmv" length="65798079" type="video/x-ms-wmv" /><dc:creator>Giovanni Marchetti</dc:creator><slash:comments>0</slash:comments><wfw:commentRss>http://edge.technet.com/Media/HPC-and-Gaming/RSS/</wfw:commentRss><trackback:ping>http://edge.technet.com/459/Trackback.aspx</trackback:ping><category>Games</category><category>HPC</category></item></channel></rss>